Sep 25, 2005, 04:24 AM // 04:24
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#1
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Ascalonian Squire
Join Date: Jun 2005
Location: San Jose, CA
Guild: One Hitter Quitters
Profession: Rt/
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Ether Renewal
Infinite enchants ftw. I have a video of this but i'm too lazy to edit it down. Yes I typoed my name.
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Sep 25, 2005, 04:25 AM // 04:25
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#2
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Jungle Guide
Join Date: May 2005
Location: New Jersey
Guild: Idiot Savants
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I think someone already posted a link to this before.
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Sep 25, 2005, 04:25 AM // 04:25
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#3
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Aquarius
Join Date: Jun 2005
Location: Somewhere between Boardwalk and Park Place
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I think we've seen this before, but yes, the amount of enchantments an elementalist can maintain is impressive.
Same time post!
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Sep 25, 2005, 04:29 AM // 04:29
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#4
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Ascalonian Squire
Join Date: Jun 2005
Location: San Jose, CA
Guild: One Hitter Quitters
Profession: Rt/
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oh.. yeah i've showed this to quite a few people.... someone was like "omg i'm gonna post that everywhere" but i took it down for a while. I'm not sure if htey jacked my screenshot or not but either way, doesn't really matter.
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Sep 25, 2005, 06:09 AM // 06:09
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#5
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Banned
Join Date: Jun 2005
Location: amsterdam, where male prostitution is legal
Guild: [GGG] Gay Guild Gals
Profession: W/R
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Someone already posted your screenshot.
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Sep 25, 2005, 06:26 AM // 06:26
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#6
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Furnace Stoker
Join Date: Jun 2005
Guild: Quite Vulgar [FUN]
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i think plans are in the works for ether renewal. we all know how obviously strong it is, but it does bring such a smile to face seeing this pick again.
i gave it a try after i saw that. not as easy as you think though.
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Sep 25, 2005, 06:28 AM // 06:28
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#7
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Ascalonian Squire
Join Date: Jun 2005
Location: San Jose, CA
Guild: One Hitter Quitters
Profession: Rt/
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mmm it's not too hard. it probably took me about 15 minutes to get it down.
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Sep 25, 2005, 06:30 AM // 06:30
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#8
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Furnace Stoker
Join Date: May 2005
Guild: The Seraphim Knights [TSK]
Profession: R/
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15 mins huh, do you really think an opposing team is gonna give you 15 min to get all your friends spelled up?
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Sep 25, 2005, 07:11 AM // 07:11
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#9
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Ascalonian Squire
Join Date: Jul 2005
Guild: Thundercatz
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Quote:
Originally Posted by dargon
15 mins huh, do you really think an opposing team is gonna give you 15 min to get all your friends spelled up?
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Because in a real game you always put retribution on your archers.
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Sep 25, 2005, 07:17 AM // 07:17
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#10
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Desert Nomad
Join Date: Jun 2005
Guild: Animal Factory [ZoO]
Profession: A/
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Actually, I think that if they "nerfed" smiting off other people using Ether Renewal it could be something that encourages diverse builds. Like, maybe a mass enchant Symbiosis Build. That wouldn't be unbalanced becuase we always have Nature's Renewal.
I take that back. Nature's Renewal just increases time it takes to cast and the ammount of upkeep it takes. While this would hurt a Mo/Me encahnt masser a bit, it would by no means hurt an Ether Renewal Enchanter.
Last edited by Sagius Truthbarron; Sep 25, 2005 at 07:38 AM // 07:38..
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Sep 25, 2005, 07:28 AM // 07:28
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#12
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Desert Nomad
Join Date: Jun 2005
Guild: Animal Factory [ZoO]
Profession: A/
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Quote:
Originally Posted by tomcruisejr
desecrate enchantments ftw
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That's kind of true.. But with Symbiosis on you would have well over 1,500 health. The Desecrate Enchantments would only do about 600 or less. So you've still got 900 health left
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Sep 25, 2005, 07:31 AM // 07:31
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#13
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Jungle Guide
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Me/R....symbiosis, backfire, the works. lol...and dedicated fast cast res, in case there is no ether renewal enchantment bastard.
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Sep 25, 2005, 10:30 AM // 10:30
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#14
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on a GW break until C4
Join Date: Feb 2005
Location: In your shadow
Guild: Servants of Fortuna
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Thanks for reposting this screenshot. I just hope this thread won't turn like the previous one or it will be closed very very soon.
Just a few more words for the next posters. It is NOT some sort of h4xorz build you can use in PvE/PvP. This screenshot was taken as an exercise to exploit ether renewal. The purpose is to demonstrate that
- you have access to a near unlimited amount of energy with this E.R
- you can maintain an unlimited amount of enchantments as long as you have enough targets.
Now if someone would be kind enough to make the same demonstration with a huge minion army, I would LOVE to see a screen full of upkeep icons.
__________________
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Sep 25, 2005, 10:54 AM // 10:54
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#15
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Desert Nomad
Join Date: Jun 2005
Guild: Animal Factory [ZoO]
Profession: A/
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Sure, you can keep all of those Enchants up, but it's not like yuo'll get any benefit out of it. With 14-16 in Energy Storage you'll only be able to put about 9 in Prot and Healing.
There aren't many good sustained enchantments. Sure, you can divert half of all of your allies' damage and take a bit yourself. You can increase their health by 150. You can give them *WOOHO* 5+ damage. You can give them 3+ energy regen. You can make enemies take a whopping 2 damage! Or you COULD Prot Bond them but lose 4 energy every time any of them take a hit (Fire Storm would bring your energy to 0 )
The only way that this would be any good at all is if you used Symbosis and you can only have one of those up at a time on each side and if it dies and your spiriter doesn't have Oath Shot, your build is completely useless.
An interrupt ranger or mesmer - unless the Ether Renewal user has found some way to spam Glyph of Concentration extremely fast - makes that elementalist ineffective, or if they can interrupt Ether Renewal, useless and out of energy.
A good Mesmer can keep any Ether Renewal user grounded. This skill is not imbalanced; it may be very powerful, but not imbalanced or exploitatious.
What about in PvE? Yes, this skill helps alot with UW soloing but we, at times, forget that there are still Mo/W UW soloers out there. I've even heard of a few E/mos using Mist Form instead of Ether Renewal to solo UW.
So, I would say that alot of the hype is just that: hype.
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Sep 25, 2005, 11:33 AM // 11:33
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#16
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Ascalonian Squire
Join Date: Jul 2005
Guild: Thundercatz
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This isn't supposed to be an example of a good build... it's just an example of how retarded ether renewal is.
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Sep 25, 2005, 11:48 AM // 11:48
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#17
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on a GW break until C4
Join Date: Feb 2005
Location: In your shadow
Guild: Servants of Fortuna
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Sagius, thanks for putting that smile on my face.
__________________
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Sep 25, 2005, 07:10 PM // 19:10
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#18
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Academy Page
Join Date: Aug 2005
Guild: Spectral Agony [sA]
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yeah ether renewal is rediculous. I'm just confused as to why they thought the no recharge on draw conditions was why e/mo smiting is so good
not too useful, but funny to think about. Rend enchantments = bye bye necro. (well maybe not quite) also, decent energy denial and its all over as well, but whatever. fun stuff.
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Sep 25, 2005, 08:35 PM // 20:35
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#19
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Academy Page
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What this screen shot illustrates is that you can get all the energy you might want and more in a short period of time consistantly. Now tell me there is no use for that...
People seem to think that this is a screen shot about 84 enchantments. It is not.
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Sep 25, 2005, 08:46 PM // 20:46
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#20
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Krytan Explorer
Join Date: Jul 2005
Guild: The Heroes Of Revenge [Thor]
Profession: W/Mo
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Ether renewal aint that strong, i used to smite but then someone uses lingering curse and ether renewal is gone (while your energy was low) dead i am
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